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Region x os x
Region x os x








region x os x

Set the maximum waiting time for all subsequent find operations.

#Region x os x how to

How to use the iterator object returned by getLastMatches() To access these attributes use region.getLastMatch() or LastMatches atribute of the region that was searched as an iterator. Implicit like click()), store the best match in the lastMatch attribute Match objects as an Iterator object respectivelyĪll successful find operations (explicit like find() or The best match as a Match object or one or more getLastMatch ( ) ¶ getLastMatches ( ) ¶ Returns: Since it always returns the default screen in a single monitor environment. Returns the screen object that contains this region. Get the location of the region’s respective corner Returns: getTopLeft ( ) ¶ getTopRight ( ) ¶ getBottomLeft ( ) ¶ getBottomRight ( ) ¶ Get the respective attribute of the region. h ) getX ( ) ¶ getY ( ) ¶ getW ( ) ¶ getH ( ) ¶ morphTo ( anotherRegion ) # equivalent to r = anotherRegion reg. You might use these or the get/set methods. (values representing the top left corner) and w, h (width and height).

region x os x region x os x

Note: The position and dimension attributes are named x, y Region is to specify a rectangle object or to Whether throwing an exception when finding fails. You need the same region with different attributes, such as another This justĭuplicates the region (new object). You can create a region based on another region. A region can also be created by users in run-time using The visual representation in the IDE of such a region is internally set up in In addition to creating a region by using the tool providedīy the IDE, a region can be created by specifying a rectangle. rectangle – an existing object of Java class Rectangle.class Region Region ( x, y, w, h ) ¶ Region ( region ) Region ( Rectangle ) to change their position and/or dimension. The attributes of a region object can be accessed directly or via In this chapter, you can find information on how to create a new region object. It’s your responsibility to stop an observation.Ĭreating a Region, Setting and Getting Attributes ¶ Region has one observer and each observer can handle multiple visual events. When one of the visual events happens, a handler in your script is called. Observation or let it run in the background while your following script It is possible to wait for the completion of an To observe that something appears, vanishes or changes. Sikuli supports visual event driven programming. Just check whether a pattern exists without the need to handle Using Region.wait(), to vanish using Region.waitVanish() or A region preserves the best match of the last successful find operationĪnd all matches of the last successful Region.findAll() (accessible A Match has the dimension of the pattern usedįor searching and also knows the position where it was found and its similarity Match object, which has all the attributes and methods of a regionĪnd can be used in exactly the same way (e.g. (This default value can be changed in Settings.MinSimilarity.) Minimum similarity of 0.7, which does what is expected in general cases. If nothing else is specified, Sikuli searches with a Search with a minimum similarity, so that some minor variations in shape andĬolor can be ignored. It is per pixel exactly matches to the pattern). The matchingĬontent in the region has a similarity between 0 (not found) and 1 (found and (defined by a Pattern object) within the region. Region.find(), which looks for a given rectangular pixel pattern The visual content of a region is evaluated by using methods like To the bounds of the screen horizontally or vertically. Region in all directions or get the adjacent rectangle up New regions can be created, based on an existing region: you can extend a It only knows the position on the screen and its dimension. X, y, w, h are integer numbers counting a distance in pixels.Ī region knows nothing about its visual content (windows, pictures, graphics, its dimension (w, h) as its width and height.Upper left corner of the screen (0, 0) and its upper left corner (x, y) as a distance relative to the.Region ¶ class Region ¶ Region is a rectangular area on a screen, which is defined by










Region x os x